[Audyssey] real time star trek ideas
Brandon Cole
superblindman at comcast.net
Fri Sep 15 11:48:56 EST 2006
I say the training missions should be held by a member of the Q, since they
could make anything appear that they wanted to test you against, and, well,
I would love to play one. Haha.
----- Original Message -----
From: "Thomas Ward" <tward1978 at earthlink.net>
To: "Gamers Discussion list" <gamers at audyssey.org>
Sent: Friday, September 15, 2006 10:57 AM
Subject: Re: [Audyssey] real time star trek ideas
> Hi Allan,
> Either that or just have a built in training mission like in LW where
> you can go to a training center outside of the shipyards or space doc
> where you run exorsizes against fellow Federation ships or even cargo
> ships, etc...
> You can practice sensor scans, firing, maneuvering, etc...
>
> Allan Thompson wrote:
>> Hi tom,
>> I guess what I meant was something more akin to a holodeck level. As a
>> person continues on in the missions of the game, and succeeds perhaps a
>> ship
>> that was fought against is unlocked in that holodeck trainer. There it
>> can
>> be practiced against in holodeck fighting or flown fighting some random
>> enemy. Since it is a holodeck, it doesn't matter which group you are
>> fighting, you could choose to fly the defiant against federation ships
>> etc
>> and so forth.
>> The holodeck could be something that a person could go to and practice
>> fighting other ships and practicing up or just getting to know the lay
>> out
>> of things without messing with a normal mission.
>> I hope this is at least an interesting idea, and I have seen this done
>> before in other star ship games to help players get a bearing on playing
>> and
>> having an oppurtunity to shake things up etc and so forth.
>>
>
>
> _______________________________________________
> Gamers mailing list .. Gamers at audyssey.org
> To unsubscribe send E-mail to Gamers-unsubscribe at audyssey.org. You can
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
More information about the Gamers
mailing list