[Audyssey] the negativity of santa claus in accessible games
AudioGames.net
richard at audiogames.net
Wed Sep 20 04:27:07 EST 2006
Hi,
*quote*
So far there are 2 accessible games around the theme christmass produced.
Both of them are really nice games, but its sad that both of them features
the negative side of santa claus. These 2 games are toy robbery from
l-works and bobby's revenge from BSC games.
*quote end*
Then what about the game "Santa Claus is Back" by Code Factory
(http://www.audiogames.net/db.php?action=view&id=santaclausisback) and
"Giftanum" by XLStudios (not available anymore
http://www.audiogames.net/db.php?action=view&id=temp75)?
Greets,
Richard
----- Original Message -----
From: "Nicol Oosthuizen" <NOosthuizen at sars.gov.za>
To: "Gamers Discussion list" <gamers at audyssey.org>
Sent: Wednesday, September 20, 2006 8:01 AM
Subject: [Audyssey] the negativity of santa claus in accessible games
>
> NB: This email and its contents are subject to our email legal notice
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> ----
> HI all
>
> Thomas and raul, I beg you; please don't put me on moderated status. I
> would like to give upbuilding criticism. I'm not use to offer upbuilding
> criticism. If you think my criticism is not upbuilding, kindly advise
> me but please don't put me on moderated status because I really intend
> it to be upbuilding criticism.
>
> So far there are 2 accessible games around the theme christmass
> produced. Both of them are really nice games, but its sad that both of
> them features the negative side of santa claus. These 2 games are toy
> robbery from l-works and bobby's revenge from BSC games. IN the one
> game the boy wants to kill santa claus and in the other game the boy
> wants to steal santa claus' presents. Don't you think that children will
> learn to be naughty through these games if they don't deserve presents.
> Say for instance a child is naughty and he doesn't deserve presents for
> christmass. By playing these games will also teach him to do a similar
> thing towards the person in his family or friend circuit or parent's
> friend circuit who plays the role of santa claus?
>
> I think when developing games around the theme of santa claus, the focus
> should be shifted more positively. Like the suggestion I mentioned to
> liam about the ape, protecting presents from harm.
>
> Its just upbuilding criticism I would like to share.
>
> A game can be developed for example where santa claus runs around,
> giving presents. You must be quick to catch him to get a present. Each
> time you catch him you get a present. A game can be developed where
> santa claus is also riding on a sleigh, each time you catch him on his
> sleigh he gives you a present. It can also be a game where the
> sleigh goes from left to right and if you miss him, if he gets it right
> to get off the screen, then you loose the game. Just like bobby's
> revenge, but the focus is shifted more positively; each time you catch
> him on his sleigh you get a present; instead of trying to shoot him
> because you were naughty, not deserving a present.
>
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