[Audyssey] a few thoughts about what audio game maker couldcause
Josh
jkenn337 at gmail.com
Sat Jan 20 13:15:28 EST 2007
the lord of the rings war of the ring game has 4000 or more sounds.
Josh
----- Original Message -----
From: "damien c. sadler - head of x-sight interactive"
<sadlerman at randylaptop.com>
To: "Gamers Discussion list" <gamers at audyssey.org>
Sent: Saturday, January 20, 2007 12:18 PM
Subject: Re: [Audyssey] a few thoughts about what audio game maker
couldcause
> lol 3 to 4000 sound files. gees, not even chillingham and grizzly gulch
> don't use that many. they use about 6 to 700 max.
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message -----
> From: "Josh" <jkenn337 at gmail.com>
> To: "Gamers Discussion list" <gamers at audyssey.org>
> Sent: Saturday, January 20, 2007 4:34 PM
> Subject: Re: [Audyssey] a few thoughts about what audio game maker
> couldcause
>
>
>> yea, it sounds like audio game maker will have a lot of tools for us to
>> work
>> with. But, I think it's just like using visual basic or c plus plus. You
>> can
>> have all the tools, but if your intent is to throw a game together in a
>> day
>> and say yay, I did it, then your game won't be that good. On the other
>> hand,
>> use audio game maker to its fullest. get 3 or 4000 sound files ambients
>> voices and such, and spend the time and put effort into really using
>> audio
>> game maker and I think we can crank out some really cool games with it.
>>
>> Josh
>>
>> ----- Original Message -----
>> From: "Everett Elam" <kato_ev at sbcglobal.net>
>> To: "Gamers Discussion list" <gamers at audyssey.org>
>> Sent: Saturday, January 20, 2007 10:25 AM
>> Subject: Re: [Audyssey] a few thoughts about what audio game maker
>> couldcause
>>
>>
>>>I understand that this things gonna have limitations, but the point I'm
>>> trying to make is that there are gonna be some who are going to try
>>> putting
>>> out a game as soon as possible just so they can say whee! I did it! and
>>> that's not what this whole thing is about. I don't mean to be
>>> repetitive,
>>> but this really bugs me. I know we don't have a chance against someone
>>> who
>>> really knows their stuff as far as program because this thing is going
>>> to
>>> be
>>> a beta which screams yikes to me anyway. However, I just hope people
>>> push
>>> this thing to its limits instead of making a gae where you shoot the
>>> dogs
>>> and grab the apples for points. ... I suppose it's inevitable, but hmm.
>>>
>>>
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>>
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>
>
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